The best way for learning and understanding something is through “Experience”. It is only gained by “doing work” in the real world. It involves physically doing tasks, it is the best teacher. Watching someone in a monitor show you how to train is not the same as doing it yourself. Of course, VR is not completely identical as physical labour. However, it provides a much more “real” experience than monitors since “you” must physically do something not watching someone do it, if done properly that tricks the mind into believing that this is real. Achieving the desired experience quicker and solidified.

VR lowers the gap between any means of training and hands on work. Furthermore, it is far more psychologically powerful than any other medium available yet. It would allow trainees access experiences which are difficult to learn from reading books.

VR allows its user to experience dangerous/non-common situations in a safe environment. It can be used to put employees under stressful situations to test their reactions and to prepare them more for the job without exposure to physical harm or risking financial damage.




By introducing an equivalent virtual training ground, the investment needed is limited to time only.



The laws of physics only apply to what we intend them to. Any process which is characterized by waiting times can be speed up or skipped. Thereby reducing the effective training times to the bare minimum.



The combination of the latest entertainment devices with challenging training topics enables a trainee to learn what is important while enjoying the experience.


“We're finally going to be free of the 2D monitor. It's been a window into virtual reality that we've all looked into for 30 or 40 years.”

— Brandan Iribe